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Fallout new vegas recommended mods
Fallout new vegas recommended mods





fallout new vegas recommended mods

If you have 6 PER and take the trait, the game considers you to have 5 PER for the purpose of all perks / mumbo-jumbo. This Four Eyes tweak 'fixes' four eyes, imo. If you want a version that removes the fanfare, say so and I'll upload my edited version. NoNoise is great, removed some annoying sounds except kept the fanfare from ED-E. Don't know about it, but the gun retexs are great. There is also a laser pistol -> Wattz 1000 conversion on the nexus somewhere. I don't generally like retexured weapons, but this guy has really done the 22, 9mm and varmint rifle justice. Just search d3d on nexus to get the links to the performance fixes. And the stutter remover if you're having any performance issues. Oh, you should look into the ATI or nvidia d3d performance fixes. Lexx has two mods, one that fixes how combat armor is distributed in the game (was script error so this is a real fix, I believe) and another that makes the BoS Combat Armor look more like we remember it. Actually, it wasn't quite enough for me (I lowered it more by 5% for each).įix Autoaim / VATS, I would only get the version that fixes autoaim and vats WITHOUT vats immunity or the binoculars. Its just enough to make up for some items being stupid weak. Improved Items Durability: yea, i'm a hypocrite: oh well. It's really just more map markers at logical locations. Does give some black NPCs a slight greenish tint in the wrong lighting but I like it the most out of all the light adjusting mods.Ģnd-ed the Reduced Load Screen Map Markers (wtf is with this name).

fallout new vegas recommended mods

It made my days look bright and dusty, and my nights _reasonably_ dark.

fallout new vegas recommended mods

Check the description to see how to remove it. Now, I'm going to be a hypocrite and recommend some mods that do change the balance but hey, we all know the only kind of shit we like is our own bull-shit.Ĭommunity Bug Fix (see above post)- good stuff, except the most recent version introduced a small graphics bug. Its nice because the game world is still 'losing items' and conversely it lets you make more weapon repair kits. This is a 1:1 process, so you can junk tin cans or vacuum cleaners, both are worth just 1 piece of scrap per item. It doesn't change the repair system at all, but it takes 'junk' and turns it into scrap metal. My point? If you nodded your head in agreement with what I'm saying, you might find Metal Squeezer appealing. We dilute their value when it becomes too easy to maintain items. Not to mention perks like Jury Rigging and certain companion perks function to make repairing a little easier. I understand why, lots of people think degrading items are annoying and I kind of agree, but the flip-side to that coin is that the game world economy has been 'balanced' (heh) around the vanilla condition and repair system. So if you do a quick search on the nexus, you'll see that there are a million flavors of repair mods.







Fallout new vegas recommended mods